Here are some of my experiments already published at www.youtube.com/zymotico:
Kalman filtering of a temperature sensor with an Arduino UNO. This is a simple first-order example.
First test of the Adafruit 10-dof IMU board with an Arduino UNO. Accelerometer, Gyro, and Magnetometer data is being processed through Madgwick's orientation filter. Data graphic displayed through a Processing sketch.
Adafruit 10-dof IMU sensor calibration procedure using FreeIMU GUI's routines.
Arduino Experiments
A blog of Arduino microcontroller experiments.
Saturday, July 12, 2014
Switching gears
Switching this blog's topic from HTML5 programming to Arduino microcontroller experimentation.
Wednesday, April 25, 2012
Scrolling Tile Engine
Ok, here's the real test. Let's see if the current build of my tile engine works.
***Click Canvas box above to start game***
Controls: Arrow Keys
Event Messages:
And it works!!! My tribute to 8-bit gaming is off to a good start. Next up player collision and sprite animations. Update: Chrome web browser does not implement crisp pixel drawing (pixel interpolation is always on). Firefox will draw the game as I intended.
***Click Canvas box above to start game***
Controls: Arrow Keys
- fps
Event Messages:
And it works!!! My tribute to 8-bit gaming is off to a good start. Next up player collision and sprite animations. Update: Chrome web browser does not implement crisp pixel drawing (pixel interpolation is always on). Firefox will draw the game as I intended.
New sprite maps
Here are the new bitmaps.
The level sprites:
The metadata sprites:
What's different this time, is the pixel padding between sprites have been removed. I removed them to save pixel space. They existed before to prevent edge bleeding when the sprites are interpolated. I do not plan to use any image interpolation.
The metadata sprites:
What's different this time, is the pixel padding between sprites have been removed. I removed them to save pixel space. They existed before to prevent edge bleeding when the sprites are interpolated. I do not plan to use any image interpolation.
Tuesday, April 10, 2012
Thursday, April 5, 2012
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